Game Developer
(Advanced)

Weekly Classes
1 Lesson per Week
2 Hours per Lesson
1 : 3 Teacher to Student Ratio
Class Size: 5 - 10

Class Venue 1
Singapore Management University
81 Victoria Street
Singapore 188065
Class Venue 2
United Wold College
East Campus
1 Tampines Street 73
Singapore 528704
Class Venue 3
299 River Valley Road
Singapore 238340

Timing Available:
Saturday 9 - 11 am
Saturday 1 - 3 pm
Sunday 9 - 11 am
Sunday 1 - 3 pm

Course Overview

Game Developer - Advanced is second part of the Game Developer programme. Student will use GameMaker platform to build more complex games and work on their game development portfolio. GameMaker is used by professionals around the world.
Game Developer - Advanced is a syntax based course. Participants will start off by making mini games to familiarize themselves with the GameMaker platform and then proceed to work on their main project.

Roboto Academy curriculum is guided by Learning Roadmap from Infocomm Media Development Authority of Singapore.

Learning Outcome

Advanced game creation
Syntax based coding with GameMaker
Write Game Development Document
Build personal portfolio

Achieve Game Developement Jr Level 4 Competency.
(curriculum guided by IMDA ICT Learning Roadmap)

Level 4:
Build a game and maintain a game document alongside the development.
Enhance the game with at least 3 levels of dynamic contents.
Conduct a player test session to obtain feedback.
Demonstrate an enhancement of the game based on at least 3 of the feedback points.

Q1: What is GameMaker Studio?

GameMaker Studio is a professional game development platform. It is widely popular due to its ease of use and friendly interfaces.

Q2: What is ICT Learning Roadmap from IMDA?

An ICT Learning Roadmap has been developed as a guide in structuring progressive ICT training in various domains. It guides interested students who aspire towards various areas of learning.

Q3: How does developing games enhance computational thinking?

Developing games simulates logical reasoning and trains up young children to structure data and codes. Through the procress, they will learn how to spot patterns, decompose complex tasks and hone their computational thinking skills.